AR & VR
AR and VR are enabling new and immersive types of learning experiences, driving the emergence of the metaverse, an entirely new digital world for immersive experiences.
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David Kelly’s Curated Content for 8/28/2023
This week’s curated content explores the potential of XR for learning, how to use ChatGPT to inform decisions, tips on how to build your creative thinking skills, and more.
By David Kelly ••
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David Kelly’s Curated Content for 8/14/23
This week’s curated content explores the importance of collaboration between L&D and HR, how to avoid having fear limit your growth, the risks of AI adoption, and more.
By David Kelly ••
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Groundbreaking News: A Whole New Category in L&D, Introducing The Studio by ELB Learning
You’re invited to see where L&D is going! Step into the state-of-the-art kitchen where immersive, sticky, high-impact learning experiences are born! The ultimate recipe for better results from L&D starts right here – and there’s nothing in the market like it. Why immersive learning? Use any combination of VR, gamification, video-based practice, and traditional eLearning […]
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David Kelly’s Curated Content for 7/17/23
This edition of Curated Content explores how to improve your project management skills, the impact AI will have on instructional designers, the importance of kindness in communication, and more.
By David Kelly ••
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Apple’s Vision Pro: About to Change Everything in your Work
Apple’s Vision Pro AR/VR device is going to transform our work in learning, from concept to realization to production. Are you ready?
By Bill Brandon ••
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David Kelly’s Curated Content for 6/5/23
This edition of Curated Content includes links on the important role language plays in design, copyright questions emerging around generative AI, how you deepen learning experiences, and more.
By David Kelly ••
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Interview: Rolf Illenberger on the State of VR and AR in 2023
From 3-D cameras to GDPR laws, there is a lot of detail around VR and AR for L&D practitioners to learn. Rolf Illenberger, CEO of VRdirect, provides an overview.
By Bill Brandon ••
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Interview: Aneesh Kulkarni, on Strivr Mental Health & Well-Being
Some of the recent changes to learning have been surprising, such as expanded use of virtual reality as a means of increasing employee engagement.
By Bill Brandon ••
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First, Do No Harm. Preventing Injuries in Training
This report on preventing injuries in training explores safety concerns around immersive technologies and emphasizes the importance of a safe learning environment.
By Jane Bozarth ••
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Move eLearning to Cyberspace: Create Your Own Online Games
The technology needed to move eLearning to the cyberverse is available; it is good enough to support learning at a distance and it is getting better.
By Bill Brandon ••












