AR & VR
AR and VR are enabling new and immersive types of learning experiences, driving the emergence of the metaverse, an entirely new digital world for immersive experiences.
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Best of Learning Solutions DemoFest
The Best of Learning Solutions DemoFest webinar highlights projects from DemoFest at Learning Solutions 2022 Conference & Expo, where attendees shared information about learning projects they have worked on. In this webinar, you will:
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2022 Trends in Learning Technology
This report breaks down results from a recent Learning Guild survey on learning platforms to inform readers about issues such as adoption and implementation time.
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Using VR to Create a Psychologically Safe Space for Learning
Learning can come with costly mistakes. Whether learners are expanding their understanding of diversity and inclusion or working in hazardous environments, on-the-job missteps can damage relationships or even cause injury. How do we create space for learning while still protecting individuals from dangerous repercussions? Virtual reality is one solution. In this session, you’ll explore how […]
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Evidence-Centered Design for Virtual Reality Training
Designing virtual reality (VR) training can be intimidating in many ways. The perception of unlimited possibilities can often pose challenges for learning designers. It may be difficult to know where to begin or how to select the most impactful ideas. What if there were a method of designing VR experiences that ensures you’re fulfilling the […]
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Business Skills for Instructional Designers: Guild Masters Weigh In
In this eBook, 16 Guild Masters contributed personal essays highlighting the business skills they deem most important for contemporary instructional designers to cultivate.
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AR/MR/VR: You Could … But Should You?
Augmented reality. Mixed reality. Virtual reality. We can come up with countless reasons—ranging from case studies to research and Gartner hype cycles—that these are much more than mere fads. Holding equal, if not greater importance, would be the need to first ask ourselves if a given learning initiative can, and should, be supplemented by AR/MR/VR. […]
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The Vendor Landscape is Making Big Changes: eLearning Brothers
Learn about the acquisitions and changes being made by major eLearning vendors: In this article, the focus is on the eLearning Brothers growth.
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Expand your L&D Solutions with AR Learning Experiences
Augmented reality (AR) is continuing to emerge. Nearly everyone’s mobile device now supports AR content. AR enhances the end users’ view with additional content and experiences. How can this be useful for learning? How can we build learning content within the learner’s real-world view, or guide and support the learner’s performance via AR? What does […]
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The ROI of Game-Based Training
Interested in dramatically improving the effectiveness of your training? This ebook explores the many benefits of game-based training and how it can help you get a return on your training investment.
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What I Learned: My Visit to the Metaverse
The metaverse is super buzzy. Companies are making big bets that people will choose to live and work there. Get past the hype, and learn to apply these tools.










