AR & VR
AR and VR are enabling new and immersive types of learning experiences, driving the emergence of the metaverse, an entirely new digital world for immersive experiences.
-
Learner Engagement and Instructional Outcomes
In our new research report, Dr. Dye seeks to establish a better definition of learner engagement, recaps his work, and offers suggestions about how to drive engagement in design and development.
By Charles Dye ••
-
Microlearning, Covid, and Economic Recovery
Try mobile microlearning as a key strategy for remote employees in 2022. You’ll like it, your employees will like it and the results will be amazing.
By Bill Brandon ••
-
Monthly Meeting: Using Digital Escape Games for Training
For this month’s Monthly Meetup, Rachel Arpin of the Ohio State University Wexner Medical Center shares her team’s experience creating a digital escape room game for leadership training, as well as data on the effectiveness of using escape rooms for training and strategies for successful escape room training design.
By Rachel Arpin ••
-
Learning Games Meant for Adults
Avoiding predictable games that will fail to engage your learners after the fifth repetition in a course is not impossible. Try these suggestions.
By Bill Brandon ••
-
2021 L&D Gift Guide
Get into the holiday spirit with this guide containing gift ideas for today’s L&D professionals, including books, office & work tools, hardware, and more!
By Jane Bozarth ••
-
Reality: Why Vanderbilt School of Nursing Chose VR Training
Training using virtual reality as the delivery medium is more practical than ever. This thumbnail summary gives an overview of the process of development.
By Bill Brandon ••
-
If You Are Changing Authoring Tools, Pick the Right One
Changing authoring tools is a frequent challenge for development teams. Here are some tips to narrow down your short list.
By Bill Brandon ••
-
Neuroscience Is Changing the Way We Can Use VR in Learning
An interview with Dr. Michael Casale explores the role of neuroscience and VR in immersive learning and adaptive, personalized learning.
By Bill Brandon ••
-
Game-based Learning In Action
Game-based learning provides the engaging learning experience that HR professionals and employees want. Discover the formula that’s boosting online corporate training and how some companies are implementing it successfully.
•
-
Virtual Reality Use Cases
When considering whether to adopt virtual reality as a training option, the first step is to identify your use case. Here’s a quick overview of possibilities.
By Bill Brandon ••










